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VEGAS Pro Video FX List

Notes

  1. This page summarizes all available Video FX in VEGAS Pro, including their Names, Groups, UIDs, and other information, making it easy to search and browse online.

  2. By default, the FX are sorted in ascending order by Name. Using the filter, sort, and search functions at the top of the table, you can set conditions to filter and search for specific FX entries.

  3. As shown in the table, video FX in VEGAS can be divided into four categories: Video FX, Transition FX, Media Generator FX, and Track Composite Mode FX. The Type column in the table indicates which category an FX can be added to in a project. An FX may belong to multiple FX categories and may exhibit different characteristics in each. For example, Transition FX from Sapphire can belong to Video FX, Transition FX, and Track Composite Mode FX. When added as a Video FX, it does not have animation by default but includes an additional progress parameter such as Dissolve Amount that can be keyframed. When used as a Transition FX, it has an automatic transition animation. This is an important distinction to note.

  4. Depending on the version of VEGAS or the plugin, the same FX may have different UIDs. For instance, NewBlue has an older DXT version and a newer OFX version, distinguished in the table as NewBlue DXT and NewBlue OFX. Additionally, for VEGAS Pro 18 and later, the three built-in FX— Border, Test Pattern, and Channel Blend —were upgraded from the older DXT versions to OFX versions. The table aims to collect as many versions of FX as possible, using the UID as the unique key and inclusion criterion. Notably, for VEGAS Pro 16 and earlier versions, some built-in OFX UIDs follow the format {Svfx:com.sonycreativesoftware:xxx} instead of the newer {Svfx:com.vegascreativesoftware:xxx}. This is not elaborated further in the table; please adjust accordingly.

Table

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